INFOtainment Launches Safe, Secure, 'Kids-only' Social Network for 'Tweens'

Tweens now have a place just for them on the interweb that actually provides positive influences, age appropriate material and some pretty cool technology. — a safe, secure, “kids-only” social network for “tweens” ages 7-13 — recently launched using patent-pending facial recognition technology, moderation and kid-friendly features to teach kids positive online behavior, Internet safety and related life skills.

Compliant with the Children’s Online Privacy Protection Act (COPPA), provides an age-appropriate, “no-bullying allowed” community that requires parental permission to join. members can create profiles, interact with friends, join groups, play games, earn points and win prizes, in a fun kids’ social network that focuses on building skills while fostering appropriate online behavior. For parents, offers its online Parent Resource Center providing expert advice, news, Internet safety tips and information on cybersafety for children (

According to Vincent Cannistraro, Chief Executive Officer and founder, “It concerns me that we teach kids how to cross the street but not how to behave online. We developed to give kids a safe, age-appropriate place to have fun and learn important online skills – while providing parents peace of mind. And, our Parent Resource Center is a great way for parents to learn about cyberspace safety for their children.”

Katie Greer, Director of Internet Safety at says, “ was built for kids under the age of 13 in compliance with the Children’s Online Privacy Protection Act (COPPA). Our mission is to reach and proactively teach kids about positive online conduct in a safe, secure, kids-only environment, which we’ve developed carefully through technology, human moderation and enforceable community rules.”

The (Beta) Difference: Safe, Secure, “Kids-only” & No Bullying Allowed: Product Features:

At kids engage in a range of age-appropriate social networking activities including:

  • Interacting with friends online with messages (no live chat)
  • Playing online games
  • Earning MePoints
  • Winning prizes
  • Sharing photos
  • Posting comments – recipients approve posts before they are visible
  • Creating and joining age-appropriate groups

James Hicks

James is the Founder and Editor-in-Chief of HicksNewMedia, a Digital Publishing and Technology Consulting team providing effective and relevant solutions to individuals and businesses looking to more effective utilize the social interweb. Follow him on Twitter and on Facebook.

Related Articles

Back to top button